Skip to main content

Landmark School

Search form

students at laptop in classroom

You are here

Technology at Landmark High School

Technology is used in the classroom at every grade level at Landmark High School with the goal of promoting technological literacy within a remedial language-based program. Technology is introduced to students in three phases: foundational skills, creation, and transitional skills. Each is outlined below. 

FOUNDATIONAL SKILLS: Access and introduction to platforms, programs, and hardware

CREATION/STEAMWORKS: Electives and use of the tools in our state-of-the-art maker-space

TRANSITIONAL SKILLS: Prepare students for post-secondary options by introducing them to a range of assistive technology and educational apps

Google Suite: Calendar, Drive, Docs, Sheets, Gmail, Google Classroom Electives: graphic design, digital photography, short film production, manufacturing, computer programming and engineering3-D modeling, music production Canvas: Learning management system (LMS) used by many colleges and universities for submitting online assignments, integrated grading, discussion posts, and more.
iPads in math, reading, and early literacy tutorials Professional software packages: Adobe Suite, including Photoshop, After Effects, Illustrator; Logic Pro (sound editing); Fusion 360; FinalCut PRO (video editing); Blender (3-D animation); Easel (CNC machine); Glowforge (laser cutter) Assistive Technology and Apps: ​VoiceDream, Notability, Bookshare, Audio Note, Quizlet
Chromebooks for student use    

Students are encouraged to bring laptops to each class. We recommend Chromebooks, but students can use the brand or operating system of their choice. Landmark provides Chromebooks for students who do not have access to laptops.